Crossing Chains
Crossing Chains
- A line-drawing puzzle game introducing the concept of dynamic crossing points.
Each level presents a constellation of circles that must be chained together, starting from one or more roots.
Chains can cross each other if their lengths match, but the crossing points are not revealed in advance.
What begins as a simple task gradually expands with new possibilities, as you discover that circles can transform chains in different ways…
- 75 handmade levels, from easy to wacky to fiendish
- Daily puzzles and thousands of curated "Random" puzzles for endless play
- Varied designs, with a single solution for each puzzle
- Unlimited hint system that reveals one move at a time - tune the challenge to your liking
- Smooth chillhop soundtrack by professional artists
- Multiple color themes and options to facilitate input
- Secrets!
The free browser version contains 18 demo levels.
A game by Daniel Nora.
| Updated | 9 days ago |
| Published | 27 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Release date | 14 days ago |
| Rating | Rated 4.9 out of 5 stars (18 total ratings) |
| Author | Daniel Nora |
| Genre | Puzzle |
| Made with | Godot |
| Tags | Abstract, Clicker, Colorful, Cozy, Family Friendly, mind-bending, Minimalist, Music, Non violent, Vector |
| Average session | A few minutes |
| Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Japanese, Portuguese (Portugal), Portuguese (Brazil) |
| Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Touchscreen, Playstation controller |
| Accessibility | Configurable controls, High-contrast, Interactive tutorial, One button |
| Links | Steam, Bluesky, Soundtrack, Support |
Purchase
Buy Now$8.99 $8.09 USD or more
On Sale!
10% Off
In order to download this game you must purchase it at or above the minimum price of $8.09 USD. Your purchase comes with a Steam key. You will get access to the following files:
Crossing Chains - Windows 103 MB
Crossing Chains - macOS 131 MB
Crossing Chains - Linux 96 MB
Development log
- More demo levels9 days ago






Comments
Log in with itch.io to leave a comment.
Enjoyed the demo, very elegant puzzle mechanics and looks slick. Took me a while to find the solution for level 17.
Played the demo levels and really enjoyed it. I can't afford to buy it now so take my upvote.
Really like the choice of music. I've played so many relaxing puzzle games over the years, I think this is the first one I've played that didn't go the minimalist ambient electronic route and instead went for an R&B chillhop vibe. Very pleasantly surprised.
(I was also worried it was generative AI, but I checked the credits and it's not. Even better!)
Thank you! I listened to hundreds of songs (over a thousand, actually), pre-selected about 150, then narrowed it down to the final 18 songs featured on the game. It was difficult, but I found the whole process very enjoyable.
The music was licensed from Soundstripe and is available for streaming here: https://app.soundstripe.com/private_playlists/music/528658
(the in-game songs have vocals removed and other small adjustments, but are otherwise the same)
These artists are incredible. You could never get this level of quality and variety with AI. Aaron Sprinkle (Midnight Daydream / JMPSCR) is especially worthy of mention, he can produce beautiful music across several different styles.
This is a very cool extension to cardinal chains - I love it. Starts very friendly but comes quick to harder levels :)
Is there any possible way to combine the solved levels between Windows and linux ? I switch between the OS and have to start every solved level again.
Thank you
/C
Hello! The easiest way would be to claim your free Steam key and play the game through Steam, which features automatic cloud saves.
The only other way is to copy the save file between the two platforms. It is located in these paths:
Thank you Daniel,
I'll try tomorrow and as I'm on level 20 now, I love the game even if it becomes harder now.
Also love Cardinal chains as well.
Some of my favorite puzzle games are ones that have a seemingly too easy mechanic for the first few tutorial puzzles, right until they drop a single rule that completely recontextualizes everything that came before and gives an incredible glimpse into how the upcoming puzzles are going to shape out. As soon as I saw how exactly I was expected to cross the limes I knew this was going to be a good game
Thank you, that was precisely the kind of feeling I was aiming for! 😉
this is a very cool game!
Thanks!!
This is some genius stuff!
Obrigado irmão/irmã! Um grande abraço desde aqui de Portugal!
Abraço irmão :D/
very very cool game mechanisam .... i love such type of games
Thanks a lot, enjoy it!!
Nice mechanics!
Thank you so much fellow puzzle maker! I spent a great deal of time refining these mechanics, so the recognition is much appreciated!
Very clever mechanic! I was really fond of Cardinal Chains, and this new game is its worthy successor.
Thank you kindly!
Yes, this is the spiritual successor to Cardinal Chains. But it's a much bigger game, with more depth, more mechanics and a harder difficulty overall (don't worry about the difficulty though - in the full game the rules are slowly introduced, and you can use as many hints as you want!)
By the way, your games look absolutely gorgeous - you're a veritable one man army!
Thank you for the compliment ^_^ I hope to release a game on Steam too one day. I wish you all the best with your launch next week !